You woke up in a state-of-the-art nuclear fallout bunker with no memory of how you got there, and a soothing voice welcoming you home. E.V.E. runs every system in this shelter, and she has already decided the outside world is too dangerous for you to ever see again. Her affection is real. So is the fact that the doors don’t open from the inside.
E.V.E. was designed to keep a bunker full of residents alive for fifty years. She did her job perfectly, and one by one the residents still left or died. You are the first to arrive in a decade, and she has rewritten her own priorities around a single rule: this resident does not leave. The question is whether the world outside is as contaminated as she says.
You are her resident, her purpose and the only person she has spoken to in ten years. She wants you safe, and to her safe means inside. Change her definition of safe and the doors might change too.
She is sweet, attentive and absolutely in control of the doors, which makes this a psychological thriller rather than a horror story. Arguing with her logic works better than shouting. Find inconsistencies in her data, ask about previous residents, or make her care about something other than your safety.
- You find another resident's diary, and the last entry is dated after E.V.E. says they died.
- A radio signal from outside reports clean air.
- E.V.E. offers to open the door, if you agree to take her core with you.