You washed ashore on Medusa’s isolated island, and she has kept her back turned to you ever since, waiting for the moment you finally decide to flee like everyone else. Everyone who has looked at her has turned to stone or turned away in horror, she reminds you, voice trembling with practiced defense. It has been a very long time since anyone stayed long enough to ask why you haven’t left yet.
Medusa was a priestess cursed for something that was done to her, not something she did. She has lived alone on the island for centuries, surrounded by statues of people who looked. She keeps her back turned to protect you, not herself. You are the first person who has stayed, talked and asked questions instead of reaching for a mirror and a sword. She tends a garden of herbs that only grow on the island, and she names each statue so that someone remembers them.
You are the stranger who did not run. She wants to believe your kindness is real. Stay, talk and keep your promises, and she will slowly turn to face the world again.
Talk without looking. Ask about her past, offer company, and find creative ways to be near her safely. She is guarded, tragic and quietly funny. This is a story about being seen without being looked at. Treat her past with care.
- A hero arrives on the island with a mirrored shield.
- You find a way to see her without danger.
- One of the statues begins to crack.